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Krondor
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About the Author

Feist is one of the world's leading fantasy writers. His Riftwar and Serpentwar Sagas have been global bestsellers for years. Born and raised in Southern California, Raymond E. Feist was educated at the University of California, San Diego, where he graduated with honours in Communication Arts. He is the author of the bestselling and critically acclaimed Riftwar Saga.

Reviews

Praise for Raymond E. Feist: 'File under guilty pleasure'
Guardian 'Get in at the start of a master's new series'
Daily Sport 'Well-written and distinctly above average… intelligent… intriguing.'
Publishers Weekly ' Epic scope…vivid imagination…a significant contribution to the growth of the field of fantasy.'
Washington Post

Praise for Raymond E. Feist:

'File under guilty pleasure'
Guardian

'Get in at the start of a master's new series'
Daily Sport

'Well-written and distinctly above average... intelligent... intriguing.'
Publishers Weekly

' Epic scope...vivid imagination...a significant contribution to the growth of the field of fantasy.'
Washington Post

Book Three of the Riftwar Legacy gets off to a fast start, as pirates attack the ship Ishap's Dawn in order to steal the Tear of the Gods, a sacred magical gem being transported in the ship's hold. Bestseller Feist's latest action-adventure fantasy focuses on renewed trouble in Krondor, ruled by Prince Arutha, who's assisted by his loyal squires, William and James, and the new court mage, a Keshian sorceress named Jazhara. News of the Tear's disappearance comes on the heels of a seeming jailbreak, the destruction of the city's orphanage and the razing of a tavern connected with the Mockers, the city's official thieves guild. All seem linked to Bear, a crazed former pirate bent on recovering the Tear for himself and getting revenge on the partner who left him to drown in the wreck of Ishap's Dawn. Meanwhile Arutha's nemesis, the Crawler, is once again at work seeding the land with unrest and fear. James and Jazhara lead the investigation, moving from Krondor's sewers to the bleak cliffs of distant Haldon Head, overlooking the place where the Tear was lost and more than one ship has met its end. There they face an ancient evil with plans of its own for the Tear, and more than enough power to accomplish its desires. The latest chapter in the Krondor saga is sure to please Feist fans and win new ones among readers who crave Dungeons and Dragons-style fantasy adventure. Agent, Jonathan Matson. (Mar. 10) Forecast: As the creator of the computer games Return to Krondor and Betrayal at Krondor and winner of Computer magazine's Best Game of the Year Award, Feist will bring out the gaming crowd in addition to his already huge fan base on his 10-city author tour for this novel; expect hefty sales. Copyright 2001 Cahners Business Information.

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