Contents; Preface; 1. INTRODUCTION; 2. LOGIC AND COMPUTATION; 3. HEURISTIC SEARCH; 4. SEARCH IN GAME PLAYING; 5. ARTIFICIAL INTELLIGENCE LANGUAGES; 6. KNOWLEDGE REPRESENTATION; 7. AUTOMATED REASONING; 8. PROBABILISTIC REASONING; 9. KNOWLEDGE ACQUISITION: MACHINE LEARNING; 10. MULTI-AGENT SYSTEMS; 11. USER INTERFACE; 12. KNOWLEDGE BASED SYSTEMS; 13. KNOWLEDGE DISCOVERY: DATA AND WEB MINING; 14. WEB TECHNOLOGY, SEMANTIC WEB AND KNOWLEDGE MANAGEMENT; 15. NATURAL LANGUAGE PROCESSING; 16. DEVELOPMENT, SELECTION AND EVALUATION; 17. SOFTWARE ENGINEERING AND ARTIFICIAL INTELLIGENCE; 18. ARTIFICIAL INTELLIGENCE IN MEDICINE; 19. INDUSTRIAL AUTOMATION: FMS AND ROBOTICS; 20. ELECTRONICS COMMUNICATION; 21. MANAGEMENT AND BUSINESS INTELLIGENCE; Index.
R. B. MISHRA, Ph.D., is Professor, Department of Computer Engineering, Institute of Technology, Banaras Hindu University, Varanasi. He has 30 years of teaching and research experience. He has INSA fellowship of University of Bath, UK, and Nepal Engineering College. He has presented and published more than 100 research papers and articles in conferences and journals of national and international repute. His areas of interest include artificial intelligence and multi-agent systems and their applications to semantic web, e-commerce, medical computing, machine translation, intelligent tutoring system, and robotics.
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