Blue Balliett is the author of several bestselling, acclaimed
mystery novels, including Hold Fast, Chasing Vermeer
(a Book Sense Book of the Year and an Edgar Award winner), The
Wright 3, The Calder Game, and The Danger Box.
She writes in the laundry room of her home in Chicago, Illinois,
and you can find her online at blueballiettbooks.com.
Brett Helquist was born in Ganado, Arizona, and grew up in Orem, Utah. He entered Brigham Young University as an engineering major, but soon realized this was not the right choice for him. Having decided to take time off from college, he headed to Taiwan where he stumbled into a job illustrating English textbooks, which he enjoyed. There, a friend introduced him to an illustration student, also from Brigham Young University. This introduction inspired Brett to eventually switch majors. After spending a year in Taiwan, he went back to BYU and transferred to the illustration department. In 1993 he received a fine arts degree in illustration.
Gr 5-8-Fans of Ellen Raskin's The Westing Game (Dutton, 1978) and E. L. Konigsburg's From the Mixed-Up Files of Mrs. Basil E. Frankweiler (Turtleback, 1967) will welcome this novel about two classmates determined to solve the mystery of a missing painting. Brainy 12-year-olds Petra Andalee and Calder Pillay attend the University of Chicago Laboratory School where their teacher's unorthodox methods make learning an adventure. When Vermeer's A Lady Writing disappears on its way to exhibition at the Art Institute of Chicago, the two overcome their adolescent awkwardness and let their friendship bloom, pooling their talents to rescue the masterpiece and expose the thief. Many elements play a role in unraveling the secrets surrounding the crime: Calder's set of pentominoes; his encoded correspondence with his friend Tommy about a missing boy named Frog; and Petra's intuitive communing with the woman in the painting, all augmented by the unusual ideas presented in a strange old book that Petra has found. Balliett also provides lots of plot twists and red herrings along the way. Helquist's atmospheric black-and-white illustrations add to the fun, incorporating clues to a secret message, the answer to which can be found on the publisher's Web site. Puzzles, codes, letters, number and wordplay, a bit of danger, a vivid sense of place, and a wealth of quirky characters enrich the exciting, fast-paced story that's sure to be relished by mystery lovers.-Marie Orlando, Suffolk Cooperative Library System, Bellport, NY Copyright 2004 Reed Business Information.
Puzzles nest within puzzles in this ingeniously plotted and lightly delivered first novel that, revolving around the heist of a Vermeer painting, also touches on the nature of coincidence, truth, art and similarly meaty topics. Petra Andalee and Calder Pillay become friends in sixth grade at a school operated by the University of Chicago (Balliett taught at the University's Lab Schools), both of them independent thinkers excited by their maverick teacher, Ms. Hussey. For reasons unknown to her students, the teacher asks her class to ponder the importance of letters (the epistolary sort) and to mull over Picasso's ideas about art as "a lie that tells the truth." Readers have the edge on the characters, being privy to an enigmatic letter sent to three unidentified persons outlining a centuries-old "crime" against a painter's artistic legacy. These mysteries deepen exponentially when someone steals a Vermeer masterpiece and holds it hostage, demanding scholarly redress for misattributions within Vermeer's small oeuvre. The art mystery and the crisp intelligence of the prose immediately recall E.L. Konigsburg, but Balliett is an original: her protagonists also receive clues through dreams, pentominoes (math tools with alphabetic correspondences), secret codes (including some left to readers to decipher) and other deliberately non-rational devices. Helquist (the Lemony Snicket books) compounds the fun with drawings that incorporate the pentomino idea to supply visual clues as well. Thick with devilish red herrings, this smart, playful story never stops challenging (and exhilarating) the audience. Ages 8-12. (June) Copyright 2004 Reed Business Information.