1. Introducing Scratch. 2. Getting Comfortable with the Scratch Development Environment. 3. A Review of the Basic Components of Scratch Projects. 4. Mr. Wiggly's Dance - A Quick Scratch Project. 5. Moving Things Around. 6. Sensing Sprite Position and Controlling Environmental Settings. 7. Storing and Retrieving Data. 8. Doing a Little Math. 9. Controlling Script Execution. 10. Changing the Way Sprites Look and Behave. 11. Spicing Things Up with Sounds. 12. Drawing Lines and Shapes. 13. Improving Code Organization. 14. Game Development using Collision Detection. 15. Finding and Fixing Program Errors.
Jerry Lee Ford, Jr. is an author, educator, and IT professional with more than 25 years of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. He is the author of 39 books and the coauthor of two additional books. Jerry has a master's degree in business administration from Virginia Commonwealth University in Richmond, Virginia, and has more than five years of experience as an adjunct instructor teaching networking courses in information technology.