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Scratch Programming Playground
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Table of Contents

Introduction
Chapter 1: Getting Started with Scratch
Chapter 2: Rainbow Lines in Space!
Chapter 3: Maze Runner
Chapter 4: Shooting Hoops with Gravity
Chapter 5: A Polished Brick Breaker Game
Chapter 6: Snaaaaaake!
Chapter 7: Fruit Slicer
Chapter 8: Asteroid Breaker . . . in Space!
Chapter 9: Making an Advanced Platformer

About the Author

Al Sweigart is a software developer and teaches programming to kids and adults. He has written several Python books for beginners, including Automate the Boring Stuff with Python, Invent Your Own Computer Games with Python, and Making Games with Python & Pygame.

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