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Undaunted: Normandy
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Table of Contents

Contents: 108 cards 18 large map tiles Dice Tokens Campaign booklet

Promotional Information

A two-player deck-building war game, pitting players against one another in the European theatre of World War II.

About the Author

David Thompson was born in Savannah, Georgia. He grew up playing Dungeons & Dragons and other roleplaying games, but turned his attention to Eurogames and Wargames in the 2000s. He began designing games in 2014, after moving to England and meeting the Cambridge-based chapter of Playtest UK. His first published design was Armageddon, followed by Orc-lympics, Pavlov's House, Warchest, Castle Itter, and Switch & Signal. He now lives in Dayton, Ohio with his wife, two daughters, and son. Trevor Benjamin was born and raised in New Brunswick, Canada. He has taught English and Mathematics in China and Taiwan, and studied and taught Linguistics in Germany, Belgium, and the Netherlands. He now lives in the UK with his wife and two children, where he has had the great fortune of meeting David and the rest of the Cambridge design community. His published games to date include Dice Heist, Light & Dark, Cafe Fatal, Orc-lympics, Warchest, and Rolling Bandits. Roland MacDonald is a graphic designer, illustrator, and board game designer. With a BFA in Fine Arts and an MA in Game Design, he started working doing 3D modelling for PS2 and PC games. After doing concept art and illustrations for Shogun 2 Total War, he moved on to work primarily on board games, illustrating titles including Stop Thief!, Kaiju Crush, and Battle Line.

Reviews

Undaunted is a brilliantly accomplished design, offering an engrossing WWII wargame in the guise of an approachable deckbuilder. From its immersive campaign to its tight and tense squad-level gameplay, it's a flying success -- Matt Jarvis * Tabletop Gaming Magazine *
I really think it's a fun, great system. There's a certain elegance to the gameplay, which is a term that is thrown around a lot but you know darn it this really works here -- Joel Eddy * Drive Thru Games *
The abstraction of infantry combat with deckbuilding is a stroke of genius, leaving a tactically and strategically rich game -- Matt Thrower * There Will Be Games *
For me, this is going to be one of my top games of 2019 * Rolling Dice & Taking Names *

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